8-Bit Armies (PS4) Review | GamePitt

Rob Pitt writes: If I was to ask you to name one genre which hasn’t really had much exposure on current consoles, I imagine a lot of people would say the RTS genre. Sure, we’ve had Halo Wars and Sudden Strike 4, but we’ve not had a lot – why? I imagine it’s because a lot of people cling to the notion that an RTS with a controller in sacrilege and goes against all things holy in this world (or at least that’s how some people react when you bring it up).

However, RTS games can be played just fine with a controller, it’s all down to the developer optimising the UI and controls for a more casual approach.

In comes Petroglyph, an indie developer which is made up of a number of people who worked on the original Command & Conquer games. They’ve taken their knowledge of the genre, combined it with a casual control scheme which works well on consoles, and developed 8-Bit Armies for the PlayStation 4, Xbox One and PC.

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